So, recently, I came up with the idea for a collab conworld, based on soft space operas like Star Trek, Mass Effect, and Space Battleship Yamato (aka Star Blazers), but given a few modern twists and ideas.
Essentially, it should be like those kind of shows. I'll give a few of the ground rules, to illustrate.
Setting rules:
- At first, no humans. The majority of the setting building should not have humans, who should be introduced late into the setting, once it's mature, if at all.
- Instead of focusing on a hard science fictional setting with extremely plausible science (not that I'm saying hard sci-fi is bad), softer space operatic tropes should apply. However, we shouldn't invent anything that would break the setting.
- Space should be treated like as ocean, with nautical terms like "the ship sank" for "the spaceship was destroyed". Fighters and smaller vehicles should be be similar to airplanes.
- Spaceships can have their own appearance, but nautical-like designs are good.
- Aliens are mostly humanoids, with few exceptions. Think Mass Effect or Star Trek.
- Most alien races should be around the same level of advancement, with maybe one or two "overseeing ancient species", if so wanted. There is some leeway for this, some races might be advanced, some races might be more primitive.
- A precursor civilization may or may not exist. However, they should be virtually gone by the time the main setting comes about.
- Unlike the traditional space opera, though, we'll add the twist of transhumanism being common. How widespread within a single culture it is is up to you.
- Races may have telepathy, but it may or may not be common, up to you. Telekineses should be rare.
- AI should exist, but should be relatively basic. No god computers, much as I'm personally fond of them.
- FTL exists, but I am not currently certain about what form it'd take. We'll discuss that to start with.
- Each alien culture should be handled by one or two people each. You can collab if you want to, but I'd prefer more focus to flesh things out.
- Interactions between cultures should be discussed and set out between the involved parties and the community as a whole.
- Don't try to godmod your way through. Your culture should sometimes lose, sometimes win, sometimes other.
- Humans, if we choose to introduce them, are to be collab'd. So, they'll be introduced late, after the rest of the galaxy has matured.
- Above all, have fun, be interesting.
So, sign up if you're interested. As the first topic of discussion, we should discuss the FTL method of the setting, and the setting name.